scienceandart

  • Interdisciplinary Network aims to advance research on the Metaverse Eight research institutions working in seven different countries in Europe have launched the European Metaverse Research Network. The purpose of the European Metaverse Research Network (EMRN) is to carry out research that will map out both the highly beneficial possibilities inherent …

  • Our New Era needs New People: Experts in Different Domains, in Multiple Domains, all at the same time.Yesterday it was in NFT, Metaverse, DEFI, etc . Today it is in AI, and tomorrow it will be in…And all-Expertise comes hand in hand with All-Visibility. On all social-media and conferences.How grand …

  • Designing between Earth and Space

    by paradoxig

    Nonfiction Design turns science fiction into reality for a better future with the goal to innovate in multidisciplinary teams, use constantly novel technology. And the innovations are mostly related to Space.  Space offers opportunities for all industries, and 50 years from now every industry will have a foot in space, …

  • Art Goes To Space

    by paradoxig

    Some time ago we were asking ourselves how can creatives contribute to the Space? (read TechvangArt article: Creative Jobs in the Space Disruption Business) And, at Tomorrow Conference Dubai 2023, we have found an interesting approach that… sends Art to Space. New Fashionable Space Suite, Floating Art for An Entire …

  • TechvangArt Friends – Book Recommendation

    by paradoxig

    We have asked our guests to name books that inspired them, books they will save if the Earth is destroyed. So, Welcome to our small TechvangArt Library, with books worth reading during the holidays, (and not only)! And of course, if you missed any our of Conversation, Dialogue, Interview you …

  • The Price of Immortality

    by paradoxig

    Since ancient ages, humans had the Dream: to become Immortal! We live in times, when a new generation tries to make the attempt to make humans immortal. But, what is the price of immortality? First trials made by humans was to find some sort of “magic pill” – be it …

  • Books: XR, Games+Museums, Humans+AI =?

    by paradoxig

    Weekend is coming…. so, book recommendation that you might enjoy:1. Can video gamers and museum curators and artists work together? Might seem impossible, but some tried to ‘crack the collaboration code’. “When Museums Meet Video Games: The Museum Lab Handbook” is offering a series of examples, challenges and opportunities that …

  • Perpetuum mobile of the past and the future seems to form the present in which the thought of thoughts is formed. Hidden meanings in the past that are often keys that unlooked the doors of the future.And a lot questions take us through worlds from which we want to imagine …

  • Techish – Futuristic Films / Sundance 2022

    by paradoxig

    Technology. Artificial Intelligence. Science. Futurism. Cosmos.Here are the best movies and XR experiences we saw at Sundance Festival 2022 on these topics. New visions about the possible future surfaced such as living together with AIs as our company and friends, DIY-robot, that turns out to be an AI-as-a-SpoiledKid with classy …