Building ecosystems and communities around your XR apps, games or experiences is not easy. But, it is not impossible either!During the NewImages Festival, a panel discussion ”XR and GAMES: How to build Online Communities?” addressed exactly some of the issues … Continue reading XR Games Challenges
XR with its fantastic new experiences, worlds, interactions and avatars is becoming more and more mainstream. And is and will be used not only in arts and entertainment, but also games, education, therapy, training!So, it is the best of times … Continue reading XR EthicAll Dilemmas
PowWow or the Fashion Tech Week Italy. The virtual event offered a really packed program, with parallel sessions, presentations, debates, etc. Everybody could find something to remember. It would be impossible to cover all (next year, you should attend :P, … Continue reading Fashion Tech Week Italy- Our Favorites
If you want to participate in the WOW-est show from the world, hurry-up, deadline for the World of WearableArt is soon!What is this competition? World of WearableArt is a world-leading competition for original, innovative designers and artists. Add to that … Continue reading Tips for World of WearableArt – deadline soon!
Perseverance successfully landed on Mars! In great shape, Perseverance is up to work to discover the undiscovered land.NASA engineers celebrate the achievements of Science, Businesses are already thinking of Space-Business!The big question is the Arty Sector: if and when will … Continue reading Creative Space Disruption?
In 2020, with nowhere to go (no travel, parties, office, festivals, so on) the demand for fashion dropped dramatically. And 2021, showed its first victims: Rihanna’s Fenty Fashion House has closed less than 2 years after launching with LVMH, the … Continue reading The Future/Present Of Virtual Fashion
What can be more challenging than trying to figure out a model for a new industry? And we don’t even have to put the caveat: in these new times, that are unfolding before us. Is this an opportunity for an … Continue reading New Handbook for XR Producers