NFTs, AI, XR, Blockchain, web3, Metaverse. It seems that the art space is constantly overwhelmed with novelties, and it is transforming constantly. So, we decided to talk about all these transformations with Elizabeth Strickler who is an art collector, but also a Director of Media Entrepreneurship and Innovation at the…
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Film Director. Virtual Scenographer. Entrepreneur. Festival Organiser. Project Manager. Inclusion Advocate. Freelancer. Chief Operations Officer at VRrOOm. President of the National Council of XR (CNXR) from France.We are talking about Maud Clavier, and TechvangArt had a short discussion about how she navigated and discovered opportunities in the VR worlds, challenges…
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How is it to be an early XR-adopter, how the fast evolving technology changes your practice and your business model? What are the challenges and how can you move ahead? We wanted to find out from the Austrian XR-startup, vrisch . The startup was founded by digital artist Gabriella Chihan…
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Taiwanese artists succeed to pleasantly surprise audiences, and their presence is well received and awarded. And Ars Electronica makes no exception. Carefully curated and selected VR pieces were definitely one of the highlights of this year’s Festival, and as such TAICCA (Taiwan Creative Content Agency) can be proud of the…
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Can you imagine saying goodbye to hours and hours of modeling for your 3D assets? Well, imagine no more! Because there is a new tool on the market that can generate 3D assets from your 2D drawings, artworks, and concept art. Definitely, it is a game changer as more and…
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Artivive is an AR tool that allows artists to create new dimensions of art by linking classical with digital art, while visitors only use their smartphones or tablets in order to experience the AR layer. As such, for museums, exhibitions, galleries, Artivive offers a new way for the audience to…
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The Enemy/ Claude Monet – The Water Lily obsession/7 Grams/The Starry Sand Beach/Lady Sapiens. These are just a few of the beloved and awarded XR experiences produced by Lucid Realities. Founded in 20018, Lucid Realities is an immersive and interactive production and distribution company based in Paris, co-founded by Chloé…
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THIS ARTICLE IS THE SECOND PART OF A SERIES THAT DISCUSS HACKATHONS IN THE CULTURAL AND CREATIVE FIELDS. THE FIRST PART YOU CAN READ HERE. Hacking Culture definitely had its own story. First of all, not many hackathons with this vertical were organised, so not really an extensive experience in…
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Once Covid started, hackathons started too. Art and creative industries were massively affected (different cultural sectors more than others) and they showed interest in the digital world. Finally, startup-ers said, let’s take a glimpse into the creative field, and Hack the Culture. Little did we know that the difference between…