automation

  • Books: XR, Games+Museums, Humans+AI =?

    by paradoxig

    Weekend is coming…. so, book recommendation that you might enjoy:1. Can video gamers and museum curators and artists work together? Might seem impossible, but some tried to ‘crack the collaboration code’. “When Museums Meet Video Games: The Museum Lab Handbook” is offering a series of examples, challenges and opportunities that…

  • X-Washing Syndrome. Fake-Changers Schemes

    by paradoxig

    From Ancient Religious rituals that washed away the Sin and Medici schemes of ‘Selling Forgiveness’, to Contemporary practice of Business unethical behavior (such as greenwashing), washing seems to be an universal remedy. And when washing is coupled with greed and coins, the results obtained were in favour of the Few…

  • From Dummies to… Type I Civilisation

    by paradoxig

    Do you think we are an advanced civilisation? Think again! Because science say….There is still a long-way to go! Let’s take the courage to face ourselves and where our Levels are – truly and scientifically measured. Next, we think about what we can do – as creatives, and not only…

  • Future Jobs for Artists: AI-Tricker

    by paradoxig

    Can artists fool AI? Well, it might be possible. Previously, we discussed why Comedy Bits Beat AI. Here we analyze the recruitment situation where creatives and artists might help individuals to land a job. So, a new job in the future might be: AI-Tricker. AI in Recruitment We all know…

  • Comedy Bits Beat AI

    by paradoxig

    The future is… The future is… We don’t know what will bring, but a lot of talks are around AI, and the fact that it will take our jobs. But, when the history of AI will be written, it will start with… And before AI, it was Covid19, that took…

  • Future of Work Trends in Arts

    by paradoxig

    Depending on the region & definition, the creative sectors employ from1% to 15% of the workforce – in South Africa was 6.7% in 2015,10% in Brazil or US,and 5% in EU. (OECD).Obviously, these percentages were highly affected by Covid, with some industries suffering losses over 80% (theater and performative arts…