20 Nov 20:30 – 22:00/CET
If your favourite immersive experience is “Goliath: Playing with Reality”, the winner of the Grand Jury Prize for Best VR Work at the Venice International Film Festival, and/or in general you like ART+GAMING, you should definitely sign up (IRL or on Twitch) for this event. Various artists whose work play with games in different ways will meet the public, while the Anagram team behind Goliath prepared some surprises!
This year, the annual DocLab conference takes the shape of a series of live events with artist talks and performances around a specific theme. DocLab Live: Gaming Reality is created in collaboration with immersive media artists Anagram and explores the world of gaming, its seductive beauty and the twilight zones of reality it has brought us.
There will be a special performance of Anagram’s VR project, Goliath: Playing with Reality, winner of the Grand Jury Prize for Best VR Work at the Venice International Film Festival.
Jon, the man behind Goliath will stream a live playthrough of the experience with his own behind-the-scenes commentary.
Goliath’s creative coder, Leon Denise, will immortalise the online and offline audiences’ own stories of gaming in a live digital generative artwork created throughout the evening.
Other artists and projects from the DocLab program that will be present will include the indie-game Gates of Aleppo by the Syrian artist Wolfswift and Austrian Game Studio Causa Creations and Diagnosia, a VR documentary in which artist Mengtai Zhang takes us inside Chinese internment camps where young people are treated for “internet addiction”.
Finally, Alexandra Barancová and Moniker will present Disarmed, a delightfully playful artistic research project that aims to reimagine our human bodies inside virtual reality and video games.
Program: 20 Nov 20:30 – 22:00/CET
Goliath: Playing with Reality
DIAGNOSIA a VR experience made by Mengtai Zhang and Lemon Guo a documentary that takes us inside Chinese internment camps where young people are treated for “internet addiction”
Disarmed Alexandra Barancová (Artist-researcher)and artist-developer Jae Perris, and interactive design studio Moniker together exploring how to engage with the virtual world when the very movements we make have become commodities.
Gates of Aleppo : Wolfswift, Georg Hobmeier, Joshua Hollendonner (Austria, Syria) The Battle of Aleppo was one of the bloodiest conflicts in the continuing war in Syria. Gates of Aleppo transports you back to scenes from that time. The Austrian designers Georg Hobmeier and Joshua Hollendonner made the game with “Wolfswift,” the pseudonym of a Syrian who had to stay anonymous out of concerns for the safety of his family.
You can download Gates of Aleppo game here